Bernard Antheraim

Bernard Antheraim
Bernard Antheraim is one of the main Antagonists in The Road, he is seen several times throughout the game tormenting Mahkhal and his group, about the past that Mahkhal doesn't remember. He suggests throughout the game that what happened to Charlie was all Mahkhal's fault, and that he could've stopped Howard, before he did what he did. Throughout the game, Bernard will stop the player at random times to offer them a choice. The first one has the player choosing between the life of Dylan Voldy, and getting their left arm chopped off. The second one has the player choosing between having their items stolen, or their left or right arm chopped off (Depending on the previous choice.) Bernard is very insistant and has a one track mind, he refuses to believe that Charlie's death is anyone else but Mahkhal's fault. He is also very gruesome, by branding his soldiers' faces, and removing their arms if they do something he doesn't like. Mahkhal's group finally fights and kills Bernard in 2089, for killing their friend Lester Johnson, which was the straw that broke the camels back.

Appearance
Bernard Antheraim is a man of above average height, with a light weight for his height. He has black hair, and crimson colored eyes. He wears a black shirt under a golden overcoat. He also wears gold padded pants and shoes. He normally wields a long sword and seems to have the same type of strange power that Anaconda Virtue possesses, although Anaconda Virtue is clearly more experienced with channeling it.

Attributes
Physical strength level: 6/10

Speed: Fast

Pain Tolerance: High

Armor: Medium-Low

Range: Medium-High

Learning Capacity: Low

Enemy Moveset (Normal)
Skill: Charge |  Priority: 7

Skill: Charging Punch |  Priority: 6

Skill: Fire Barage |  Priority: 5

Skill: Rocket Punch |  Priority: 5

Skill: Cross Chop |  Priority: 5

Skill: AOE Chop |  Priority: 4

Skill: Nose Breaker |  Priority: 4

Skill: Double Chop |  Priority: 3

Enemy Moveset (Hurt)
Skill: Gear Up |  Priority: 5

Skill: Life Ender |  Priority: 0 (If geared up, Priority: 9)

 